The computer with the fancy lad snack cakes and greasy toolbox has an implant upgrade for the auto-doc. The objective for now is to actually make it to the test course, but it’s well worth your time to walk around the observation deck and check all of the computer’s. It also talks to you and will warn you of nearby hostiles. It starts off with a high bonus to Sneak, and offers automatic use of Med-X and Stimpaks. Walk through the three labs to pick up the gloves, boots and torso piece for the X-13 stealth armor. The main attraction is to the left though.
If you have the sonic emitter’s upgrade, you can disable the field to the right and get the key to the X-8 kennel from the suitcase inside. Once you get inside, things will be a bit safer. Take the long walk to X-13 and watch out for the nightstalkers and lobotomites that guard the way.
This is a surprisingly easy course, and it involves very little combat.